![]() ![]() Almost Lethal Weapons: Guns kill guards, but an agent will only be unconscious after being shot, even if they went down under a hail of machine-gun fire, and will be good as new after a single dose of medgel.The rest of the game is spent clawing your way back from the brink of destruction with what agents you managed to recover, scrambling to get whatever assets you can from hitting corporate targets until the final mission 72 hours after. All Your Base Are Belong to Us: The intro involves the Corps attacking Invisible, Inc's headquarters during a routine mission, leaving the organization in shambles with most of its agents dead or captured, and its assets frozen.The first decision she takes when she succeeds is obliterating the HQ of three major corporations and using the fourth to build an army of drones. Is a Crapshoot: The whole story is actually a plot hatched by Incognita to Take Over the World. The straightest examples are Nika, an expert in combat who can take down multiple enemies per turn, and Rush, who can improve her armor piercing and knock out times by sprinting at guards. Action Girl: Technically all of the female agents, since all members of Invisible know how to take down guards and operate any firearm you come into possession of, though most of them still prioritize hacking or stealth or some other strategy.At the moment, the most active fan community for the game is located on a Discord server, here, while this blog collects all the fanart of the game posted in various places. A wiki can be found here, and a second, new Wiki here. Four new agents were added, and the campaign was extended from 4 days to 7 days, with a new special mission at the midway point. This is Klei's second game, after Don't Starve, to go through Early Access.Īn expansion, Contingency Plan, was released on November 12, 2015. Invisible, Inc., formerly called Incognita, entered Steam Early Access on August 20th, 2014, and was officially released on May 12th, 2015. With 72 hours until the Final Mission, every decision counts. With an increasing alarm the longer you stay in a mission, your agents will struggle to survive against increasingly difficult odds. But sneaking into highly guarded facilities won't be easy, especially with the Corporations tracking your movements. A mercenary espionage group, your role as Operator is to direct your team of spies to break into Corporate installations to steal money, intelligence, weapons, and recover any agents that have gone MIA. Set in the year 2074, the player assumes the position of the Operator, a member of the titular company. is a cyberpunk-themed procedural turn-based stealth game from Klei Entertainment. ![]() Fully animated cutscenes and voice over: with hundreds of lines of voice over, great animation, and fully animated cutscenes, we didn’t spare any expense to make an immersive experience.Invisible, Inc.Choose your own game mode: with 5 different game modes and extensive custom generation options, each player can play the way they prefer.Randomly generated world: locations, threats, and loot are randomly generated so each playthrough is vastly different and you’ll never get complacent.Deep customization of builds: each play through is different as you create your own strategy using agents, items, augments and programs, and adapt to your surroundings.Character selection: Start with any of the 10 unlockable agents in the game, plus 6 agent variants, and 6 starting programs to crack corporate security.Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life. Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Klei Entertainment, the independent studio behind the hit games Mark of the Ninja and, Don't Starve, presents: Invisible, Inc. ![]()
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